![]() ![]() DmC: Devil May Cry - Vergil's Downfall Review, 3.The video, which is made up almost entirely of gameplay footage, explores the DLC's new surroundings and enemies, as well as Vergil's combat style.Ĭosting 720 Microsoft Points on Xbox 360 and £7.29/$8.99 on PS3, the upcoming expansion will be available to download in the coming weeks. Want to read more articles like this? Subscribe to iMG, and get our articles and reviews directly to your inbox or RSS reader. PS: If you enjoyed this article, help spread the word by clicking the “Like”, “Tweet”, “+1” buttons, or sharing it using the share icons below. It is ultimately a satisfying epilogue to DmC. That could have easily been left out of the final product, and I’m really glad Ninja Theory made Vergil his own true character rather than a re-skinned version of Dante.ĭespite some inconsistent cutscenes and a relatively short lifespan, Vergil’s Downfall provides a fresh play style and spot-on voice acting. However, just like the main game, Vergil’s Downfall includes its own set of achievements/trophies, and Vergil himself has his own ability tree to upgrade. Some of them are rather short the add-on only adds a couple of hours on to Devil May Cry. It should be noted that the DLC only contains six missions. They do seem a lot less dynamic than their maingame counterparts, however. This is justified, however, given the nature of the add-on’s plot. The environments through which you’ll crash and create chaos are all very same-y much of them are recycled from DmC. There is the ethereal Wisp, which fades in and out of the physical plane, and the Imprisoner-a gigantic beast that feels more like a mini-boss than a regular enemy. Most of the enemies you encounter throughout the DLC are largely the same as those found in DmC’s main game, with two exceptions. In essence, it’s the same property as in Dante’s controls angel mode speeds him up and allows him to combo multiple enemies at once, while demon mode sacrifices agility for raw power. He has access to angel and demon modes for his weapon-just like Dante-but instead of transforming his sword into a new arm, Vergil’s Yamato alters how it strikes. Though he begins fairly weak, Vergil quickly becomes incredibly powerful. This shouldn’t imply that he plays poorly, bear in mind. While Dante is quick, aerial, and utilizes multiple weapons simultaneously, Vergil acts as a hard foil-he is more stationary, slower, and only ever uses his sword. Ninja Theory did an incredible job of maintaining DmC’s control scheme while making Vergil feel totally different than his twin brother. What makes Vergil’s Downfall its own entity, rather than just a mere plot extension, is how Vergil handles in relation to Dante. Sadly, these two cinematic styles don’t really lend themselves well to each other. It should be noted that key scenes in Vergil’s Downfall are rendered in the same manner as the rest of DmC. This is especially distracting if the add-on is played directly after finishing DmC. While the art is gorgeous and the animation brings the drawings to graphic life, the sudden shift in style is a bit jarring. Over half of the DLC’s cinematic scenes are 2D animations. The first thing you will notice about Vergil’s Downfall is the drastic shift in artistic direction. ![]() ![]() It is here in a purgatory-esque dimension that Vergil begins his journey into true darkness. As he descends into hell, Vergil wakes up at the ruins of his family’s former home. After fleeing the scene at the end of DmC, Vergil finds himself at his mother’s grave. Vergil’s Downfall tells the story of how the character transitions from radical extremist to pure evil villain. ![]() Vergil’s Downfall is quintessential to the continuation of the DmC series, and bridges the gap between the reboot itself and any sequels that may come. It is not an optional sidequest that bears no weight on the ultimate outcome of the story, such as Mass Effect 3’s Leviathan or Skyrim’s Dawnguard. In that sense, this add-on is unlike those found in other games. DmC: Vergil’s Downfall sheds light on Vergil’s whereabouts and goings-on after the end of Devil May Cry. The world is temporarily safe and Vergil’s status is unknown. Then Dante and Kat share a brief moment, and DmC comes to a close. Dante has just ran his dear brother through and Vergil, spared only by Kat’s merciful pleas, teleported away. In fact, the DLC begins right as Devil May Cry’s final moments are taking place. Vergil’s Downfall wastes no time in picking things up from the end of DmC’s main campaign. Warning: Ending spoilers for DmC: Devil May Cry below ![]()
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